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mathgamesusa.com

Before a math game is a game in America it is four regulated things. It is an evidence claim a statute grades at three named levels and a fourth it declines to name. It is a children's privacy regime whose rulebook contains a sentence written about games specifically. It is an efficacy claim the trade regulator has already taken to court over the words improving performance in school. And it is an accessibility obligation with a date on it, a date that moved by a year in April 2026 and that most of the market is still quoting wrong. Underneath all four, the federal evidence review holds exactly one intervention report on a commercial math game, published in December 2013 and resting on 557 children in three schools.
00:00:00:00 Trailer  ·  :26  ·  Looping
The argument

USA is not decoration here. It is the jurisdiction that grades the claim.

Start with the word every product in this category puts on its home page. Evidence-based is a defined term, and the definition is at 20 U.S.C. 7801(21)(A). It names three levels - strong evidence from an experimental study, moderate evidence from a quasi-experimental study, promising evidence from a correlational study with statistical controls for selection bias - each requiring a statistically significant effect on improving student outcomes. Then it adds a fourth test and gives it no name at all. The tier numbers everyone uses, and the phrase demonstrates a rationale, come from Department of Education guidance and from its grant regulations. The statute does not contain the word tier.1 The unnamed fourth test is two requirements joined by the word and: a rationale based on high-quality research findings, and ongoing efforts to examine the effects of the intervention. A logic model on its own does not satisfy it. The Department's own regulatory definition at 34 C.F.R. 77.1 describes the logic model and the citations behind it and drops the ongoing-evaluation element, so a product can satisfy the grant regulation and still not meet the statute.2

Two more precision points, and both are where money changes hands. The first: a school improvement plan must include evidence-based interventions with no restriction on level, while money spent under section 1003 is restricted by statute to the top three. The restriction attaches to the funding, not to the plan, and the two are quoted as one rule constantly.3 The second: the thresholds nobody can recite correctly. A sample of at least 350, a multi-site requirement and a population overlap condition all exist, and none of them is in the statute. They are in the Department's grant regulations, they apply only to the strong and moderate levels, and the two levels are separated by a single conjunction - strong requires a sample overlapping the populations and settings proposed to receive the component, moderate requires populations or settings. The promising level has no sample floor, no multi-site requirement and no overlap clause anywhere.4 What does not exist at all is approval. There is no ESSA approval process, no certification, no federal registry of approved educational technology, and the evidence clearinghouse rates studies rather than blessing products. The Department's own current guidance says in terms that it "does not address the specific role of evidence in each program the Department administers," so it is not even the authority for which stream needs which level. The statute is.5

The second regime is children's privacy, and its rulebook contains a sentence about this product. Section 312.7 of the Children's Online Privacy Protection Rule prohibits an operator from conditioning a child's participation in a game, the offering of a prize, or another activity on the child disclosing more personal information than is reasonably necessary. Child means an individual under thirteen. The civil penalty is $53,088 per violation, a figure the Commission confirmed unchanged for 2026 four days before this page was written. The 2025 amendments took effect on June 23, 2025 with a compliance date of April 22, 2026, and both dates are now behind us. And the test for whether a service is directed to children reads like a game design brief: subject matter, visual content, use of animated characters or child-oriented activities and incentives, music, the age of models, and empirical evidence about who actually uses it.6 The arrangement that the entire classroom-software model runs on - a school consenting on a parent's behalf - has never been written into that rule. It appears in a preamble from 1999, in a frequently-asked-questions page, and in a policy statement from May 2022. The Commission proposed to codify it in January 2024 and then wrote, in the 2025 final rule, that it "is not finalizing the proposed amendments to the Rule related to ed tech and the role of schools at this time," because the Department of Education had signaled its own rulemaking on the education records regulations. Those regulations have not been amended either, and the separate route a vendor operates under there - the school official exception - has three conjunctive conditions, one of which requires the vendor to be under the direct control of the school with respect to the use and maintenance of education records.7

Two enforcement actions settle what that means in practice. In June 2023 a learning platform was charged both with violating the privacy rule and, separately, with an unfair practice under the Federal Trade Commission Act for "unfairly requiring Schools and teachers to comply with the COPPA Rule on its behalf without providing adequate information or support to meet the Rule's requirements." The civil penalty was six million dollars, entered and suspended. The Commission had already put it in plain words in 2022: the responsibility for compliance is on businesses, not schools or parents, and agreements must reflect that.8 And in January 2016 a company selling more than forty brain-training games was charged over four claimed benefits, the second of which was improving performance in school. A fifty million dollar judgment was entered; two million was actually paid and the remainder suspended on financial condition. The substantiation the order requires is not peer review - it is human clinical testing that is randomized, adequately controlled, and blinded to the maximum extent practicable. Clearing the statute's promising level with a single correlational study is no defense at all to that standard, because the two regimes do not align.9 The fourth regime is accessibility. Public entities including school districts must bring web content to WCAG 2.1 Level AA, and on April 20, 2026 the Department of Justice extended both compliance dates by a year, to April 26, 2027 for entities serving 50,000 or more and April 26, 2028 for everyone else. The obligation covers content a public entity makes available "directly or through contractual, licensing, or other arrangements," which is the clause that turns a rule about government into a condition in a purchase order. Section 508 is a different law, it binds federal agencies rather than districts, and it still incorporates WCAG 2.0.10

Now the evidence, which is thinner than the marketing. The federal evidence clearinghouse has published exactly one intervention report on a commercial product that is substantially a math game. It is from December 2013, it rests on a single study that met the standards without reservations, that study covered 557 students in three schools in one city, the rating was potentially positive effects, the extent of evidence was described as small, and the improvement index was four percentile points.11 We read the full list of 557 named interventions on September 19, 2026 and found no intervention report for any of eleven widely used math products. That is a statement about what the list contains, not a finding about those products, and the page says so on the card.12 The clearinghouse's own tier counts are worth seeing drawn: 224 at strong, 164 at moderate, 652 at promising, and two at the fourth level. Within mathematics specifically, 12 of 139 intervention reports carry a tier at all.13 And the strongest practice guide in the subject, the March 2021 guide for students struggling with mathematics in the elementary grades, makes six recommendations - systematic instruction, mathematical language, representations, number lines, word problems, timed activities - and not one of them is about games. Nor is any of the five in the 2013 guide for young children.14 The federal government does fund this category by name: the Department's small business research program has made 258 first-phase and 99 second-phase awards since 2002, up to $1.25 million across both, and games head its own list of what those awards have built. One documented line runs all the way through to a clearinghouse rating.15

Here is what argues hardest against the premise, printed on the page selling it. A congressionally mandated randomized evaluation, run for the Department across 33 districts, 132 schools, 439 teachers and 9,424 students, tested six mathematics software products across two cohorts and reported effect sizes from minus 0.01 to 0.06. None was statistically significant. Its own sentence: the evaluation "found no significant difference in student achievement between the classrooms that used the technology products and the classrooms that did not use the technology products, in any of the four groups, in either the first or second year of use." The one product in the whole study that did show a significant positive effect was in fourth-grade reading.16 The best-designed synthesis of digital games and learning reports a pooled effect of 0.33 across 57 studies and 209 effect sizes - and when its authors kept only the four studies that met every one of their study-design quality filters, those four pooled to 0.02 with a confidence interval running from minus 0.72 to 0.76. Their own caveat, which belongs beside the number, is that the result must be interpreted with extreme caution given how few studies remained. The same paper found no evidence of publication bias, which makes the collapse harder to dismiss rather than easier.17 And the commercial premise itself has a null behind it: the largest synthesis to test whether serious games are more motivating than conventional instruction found learning at d = 0.29 and retention at d = 0.36, both significant, and motivation at d = 0.26, which was not.18

One last thing, because it explains why every number a buyer will be shown in this category is unauditable. There is no federal industry classification for educational software or educational games. The code for software publishing covers every publisher in the country under one heading and its definition never uses the words educational, game, learning, school or children. Nothing sits beneath it. What can be said from federal sources is that United States software publishing recorded about $453.5 billion in revenue in 2022 across roughly 18,425 establishments and just over a million employees, and that no federal source measures what share of that is educational, or mathematics, or a game.19 Four regulators, one intervention report, a federal trial that found nothing, and no way to size the market from public data. Somebody has to read all of that before building here, and that is the business this name is for.

Domain
mathgamesusa.com
Length
12 characters + .com
TLD
.com, the default
Category
Educational games and ed tech
What it is about
The American rules for it
Construction
Subject, then jurisdiction
Levels in the statute
Three named, one not
Federal reports on it
One, from 2013
Hyphens / numerals
None
Price
$3,500 buy it now
What the rules require
3

Levels the statute names

Plus a fourth test it defines without naming. The tier numbers are guidance.1

and

The word in the fourth test

A rationale, and ongoing efforts to examine the effects. Both, not either.2

312.7

The section that says game

No conditioning a child's participation in a game on excess personal information.6

2027-04-26

When the deadline lands

Moved a year on April 20, 2026. Most of the market still prints the old date.10

What the evidence holds
1

Report on a commercial math game

December 2013, one study, 557 children in three schools, four percentile points.11

9,424

Students in the federal trial

Thirty-three districts, six math products, no significant difference in either year.16

0.02

The pooled effect, filtered

Down from 0.33 once only the studies meeting every quality filter remain.17

p > .05

The motivation result

The premise the category is sold on, and the largest test of it came back null.18

Find your fit

Six businesses
that live at this address.

Pick the one closest to yours and the twenty snapshots below will mark the ones built for it. Nothing is hidden; the grid only marks and scrolls.

Twenty use cases

What a business
looks like here.

Each panel below is a working miniature of a site that could run at this address: navigation, hero, product screen and proof numbers, followed by a plain note on how that business would position the name. All twenty stay on screen at all times; a lane simply marks its own. The domain sits in the browser bar of every one of them, whole and unbroken, because the name is the thing being sold.

01

Three Named Levels, And One That Is Not

How the statute actually defines evidence-based
🔒 mathgamesusa.com
7801(21)LevelsNames Read the definition

The statute
never says
the word tier.

20 U.S.C. 7801(21)(A) names three levels of evidence and then adds a fourth test that it does not name at all. The numbering everyone uses comes from Department guidance, not from the law.

20 U.S.C. § 7801(21)(A) · “EVIDENCE-BASED”AS ENACTED
(A)(i)(I)Strong evidenceEXPERIMENTAL
STUDY
(A)(i)(II)Moderate evidenceQUASI-EXPERIMENTAL
STUDY
(A)(i)(III)Promising evidenceCORRELATIONAL, WITH
CONTROLS FOR BIAS
(A)(ii)no name in the statuteA RATIONALE, PLUS
ONGOING EVALUATION
WHAT ALL THREE OF THE FIRST GROUP SHAREEach requires a study demonstrating “a statistically significant effect on improving student outcomes or other relevant outcomes.” The word favorable, which appears in nearly every summary of this section, is not in the statute.
TIER NUMBERS COME FROM DEPARTMENT GUIDANCE, NOT FROM THE UNITED STATES CODECITE THE CLAUSE
3levels the statute names
1test it leaves unnamed
0times it says tier
How they position itEvery product in this category makes an evidence claim, and almost none of them cite the clause correctly. A name that means the American standard should be the address where the clause is quoted.
02

The Test That Is Joined By And

The fourth level is two requirements, not one
🔒 mathgamesusa.com
(A)(ii)AndEvaluation Read both halves

A rationale
is half of
the test.

The fourth level requires a rationale based on high-quality research and ongoing efforts to examine the effects of the intervention. The two clauses are joined by and. A logic model on its own does not satisfy the statute.

20 U.S.C. § 7801(21)(A)(ii) · BOTH CLAUSESCONJUNCTIVE
CLAUSE (I)“demonstrates a rationale based on high-quality research findings or positive evaluation that such activity ... is likely to improve student outcomes”
AND
CLAUSE (II)“includes ongoing efforts to examine the effects of such activity, strategy, or intervention”
a logic model, on its ownDOES NOT MEET THE STATUTE
AND THE REGULATION IS NOT THE SAME AS THE STATUTEThe Department’s own definition of “Demonstrates a rationale” at 34 C.F.R. 77.1 describes the logic model and the supporting citations, and drops the ongoing-evaluation element. The statute keeps it. A product sold as meeting the fourth level with no evaluation plan meets the regulation and not the law.
READ THE CONJUNCTION BEFORE READING THE CLAUSE AROUND ITTHE HABIT
2halves of one test
andthe word that joins them
0of them optional
How they position itThe gap between the statute and the grant regulation is the kind of thing a buyer pays a specialist to know. Publishing it once is how a new address earns its first citation.
03

The Money And The Plan Are Different Rules

The most conflated point in the whole area
🔒 mathgamesusa.com
63036311(d)Split Compare the two

Four levels
for the plan.
Three for
the money.

A school improvement plan must include evidence-based interventions, with no restriction on level. Money spent under section 1003 is restricted by statute to the top three. The plan requirement and the funding requirement are routinely quoted as one rule.

THE SAME TERM, TWO DIFFERENT SCOPESNOT ONE RULE
20 U.S.C. 6311(d)(1)(B)(ii) AND (d)(2)(B)(ii)The plan
+Strong evidence
+Moderate evidence
+Promising evidence
+A rationale, with evaluation
20 U.S.C. 7801(21)(B), FOR MONEY UNDER § 6303The money
+Strong evidence
+Moderate evidence
+Promising evidence
-A rationale, with evaluation
Subparagraph (B) restricts the term, for activities funded under section 6303, to one that “meets the requirements of subclause (I), (II), or (III) of subparagraph (A)(i).”20 U.S.C. 7801(21)(B), TEXT IN EFFECT SEPTEMBER 2026
THE RESTRICTION ATTACHES TO THE FUNDING, NOT TO THE PLANTHE DISTINCTION
4levels the plan allows
3the money allows
7801(21)(B)where the limit is
How they position itKnowing which restriction attaches to which instrument decides whether a product can be bought with a particular pot of money. That is a purchasing question, and purchasing questions are where the revenue is.
04

Where The Numbers Actually Live

The thresholds are in the regulation, not the law
🔒 mathgamesusa.com
Statute77.1Floors Compare the sources

Three hundred
and fifty is
not in the
statute.

The sample floor, the multi-site condition and the population overlap requirement come from the Department's grant regulations at 34 CFR 77.1. The statute contains none of them, and the promising level carries none of them anywhere.

20 U.S.C. 7801(21) AGAINST 34 C.F.R. 77.1SIDE BY SIDE
CONDITION
THE STATUTE
THE REGULATION
Sample of at least 350
absent
strong and moderate
More than one site
absent
strong and moderate
Population overlap
absent
strong: and settings
Promising level floors
absent
none of the three
AND THE TWO OVERLAP CLAUSES ARE NOT THE SAME WORDStrong evidence requires a sample overlapping the populations and settings proposed to receive the component. Moderate requires populations or settings. One conjunction separates the two highest levels in the Department’s grant regulations.
THE PROMISING LEVEL HAS NO SAMPLE FLOOR AT ALL, IN EITHER INSTRUMENTCHECK IT
350the floor, in the regulation
0floors in the statute
77.1where they live
How they position itFour conditions, two instruments, and one conjunction that separates the top two levels. This is the detail a compliance-grade brand is built on, and the name says which country it applies in.
05

Credentials That Do Not Exist

What no federal body issues
🔒 mathgamesusa.com
ClaimsRegistryReality See the list

There is no
approved list.

No federal body approves, certifies or endorses an education product. The statute has no approval process, the evidence clearinghouse rates studies rather than blessing products, and there is no federal registry of approved educational technology.

PHRASES THAT APPEAR IN MARKETING AND NOWHERE IN LAWNOT A THING
ESSA approvedNO SUCH PROCESS
ESSA certifiedNO SUCH PROCESS
Clearinghouse approvedIT RATES STUDIES
Federally approved ed techNO SUCH REGISTRY
WHAT A PRODUCT CAN HONESTLY SAYThat a named study of it met a named standard, and what that study found, with its size and its date. That is a claim about a study. Everything above is a claim about a status that no agency confers.
THE CLEARINGHOUSE REVIEWS RESEARCH; IT DOES NOT CERTIFY PRODUCTSTHE DIFFERENCE
0federal approval processes
0product registries
4phrases with nothing behind them
How they position itA page that tells a buyer which credentials are imaginary is worth more than one that repeats them. This is the single fastest trust-builder available in this category.
06

The Rule That Names Games

Children's privacy, written with a game in it
🔒 mathgamesusa.com
312.7Under 13Penalty Read the section

A child’s
participation
in a game.

The Children's Online Privacy Protection Rule contains a section written for exactly this product. An operator may not condition a child's participation in a game on the child disclosing more personal information than is reasonably necessary.

16 C.F.R. § 312.7 · PREVENTION OF CONDITIONING PARTICIPATIONVERBATIM
“An operator is prohibited from conditioning a child’s participation in a game, the offering of a prize, or another activity on the child’s disclosing more personal information than is reasonably necessary to participate in such activity.”CURRENT TEXT RETRIEVED SEPTEMBER 19, 2026
CHILD MEANSunder 13
CIVIL PENALTY$53,088
COMPLIANCE DATE2026-04-22
AND THE TEST FOR WHETHER YOU ARE COVERED READS LIKE A GAME DESIGN BRIEFIn deciding whether a service is directed to children the Commission considers its subject matter, visual content, “use of animated characters or child-oriented activities and incentives,” music, the age of models, and empirical evidence about who actually uses it.
THE 2025 AMENDMENTS TOOK EFFECT JUNE 23, 2025; COMPLIANCE WAS DUE APRIL 22, 2026BOTH PASSED
13the age, under
$53,088per violation
312.7the section that says game
How they position itA regulator wrote a sentence about games and left it in the rulebook. Any operator in this category has to know it, and this is the address where it belongs.
07

Proposed, Then Not Finalized

The school consent exception is not in the rule
🔒 mathgamesusa.com
199920242025 Follow the trail

Twenty-seven
years of
guidance.

Schools consenting on a parent's behalf is the arrangement most classroom products rely on. It has never been written into the rule. It was proposed in 2024 and the Commission declined to finalize it in 2025.

THE SCHOOL AUTHORIZATION CONCEPT, TRACEDGUIDANCE ONLY
1999The concept appears in the preamble to the original rulemaking, at 64 FR 59888, 59903. Preamble commentary, never regulatory text.
MAY 19, 2022A Commission policy statement on education technology restates it and adds a limit: information collected under school authorization may be used only to provide the requested service.
JANUARY 11, 2024The Commission proposes to codify it, with new definitions of School and School-authorized education purpose, at 89 FR 2034.
APRIL 22, 2025The final rule declines: the Commission “is not finalizing the proposed amendments to the Rule related to ed tech and the role of schools at this time.”
WHERE THAT LEAVES A CLASSROOM PRODUCTOperating on an arrangement that lives in a frequently-asked-questions page and a policy statement, and traces back to a preamble written in 1999. The Commission says it will keep enforcing consistently with its existing guidance. Guidance is not rule text.
THE COMMISSION DEFERRED BECAUSE EDUCATION SIGNALED ITS OWN RULEMAKINGSTILL PENDING
1999where the idea starts
2024when it was proposed
0times it was codified
How they position itThe legal footing under the entire classroom-software model is guidance, and almost nobody selling into schools can say where it comes from. Being the page that can is the whole pitch.
08

Who Is Responsible For Compliance

The case that answered it with a number
🔒 mathgamesusa.com
CaseChargePenalty Read the order

Not the school.
Not the parent.
The business.

A learning platform was charged with violating the privacy rule and, separately, with an unfair practice: requiring schools and teachers to carry out its own compliance obligations. The civil penalty was six million dollars.

UNITED STATES DISTRICT COURT · NORTHERN DISTRICT OF CALIFORNIASTIPULATED ORDER
United States v. Edmodo, LLCNO. 3:23-CV-02495-TSH · ORDER ENTERED JUNE 27, 2023
CHARGE ONEViolations of the Children’s Online Privacy Protection Rule: no verifiable parental consent, and retention of personal information beyond what was necessary.
CHARGE TWOA violation of the Federal Trade Commission Act, for “unfairly requiring Schools and teachers to comply with the COPPA Rule on its behalf without providing adequate information or support to meet the Rule’s requirements.”
JUDGMENT$6,000,000 entered as a civil penalty, and suspended.
THE COMMISSION HAD ALREADY SAID IT IN PLAIN WORDSFrom its 2022 policy statement on education technology: “The responsibility for COPPA compliance is on businesses, not schools or parents - and agreements must reflect that.” The guidance adds that an operator should not state anywhere, including in terms of service, that the school is responsible for compliance.
THE PENALTY WAS ENTERED AND SUSPENDED; IT WAS NOT PAID IN FULLSAY IT PRECISELY
$6,000,000the civil penalty
2023-06-27the stipulated order
2statutes charged
How they position itOne case settles the question every district contract negotiation turns on. Publishing the charge and the exact wording is worth more than any amount of positioning copy.
09

Improving Performance In School

An efficacy claim, and what it cost
🔒 mathgamesusa.com
Count IJudgmentStandard Read the count

Fifty million
entered.
Two million
paid.

A brain-training company that sold more than forty games was charged in 2016 over four claimed benefits. The second of them was improving performance in school. The judgment was fifty million dollars and the amount actually paid was two.

JUDGMENT ENTERED AGAINST AMOUNT PAID · SAME UNIT, ONE AXISDOLLARS
$0$50,000,000
ENTERED
$50M
PAID
$2M
Count I alleged representations that the program provided real-world benefits by improving performance on everyday tasks, improving performance in school, improving performance at work and improving athletic performance - representations that “are false or were not substantiated at the time the representations were made.”COMPLAINT PARAGRAPHS 26 AND 27
AND THE SUBSTANTIATION STANDARD IS NOT PEER REVIEWThe order requires human clinical testing that is “randomized, adequately controlled, and blinded to the maximum extent practicable” and conducted by researchers qualified by training and experience. A separate 2015 matter concerned a children’s computer game marketed as permanently improving focus, memory, attention, behavior and school performance.
THE REMAINDER WAS SUSPENDED ON FINANCIAL CONDITION, NOT FORGIVEN AS UNPROVENPRECISION
$50,000,000judgment entered
$2,000,000actually paid
2016-01-08the stipulated order
How they position itThe most expensive sentence in this industry is a school-performance claim without a trial behind it. A brand that can quote the count and the standard is selling the one thing operators actually need.
10

The Deadline That Moved

Web accessibility for public entities, and its new dates
🔒 mathgamesusa.com
35.200WCAG 2.1Dates See the dates

Both dates
moved on
one day
in April.

Public entities including school districts must bring web content to WCAG 2.1 Level AA. On April 20, 2026 the Department of Justice extended both compliance dates by one year, and almost every secondary source still prints the old ones.

28 C.F.R. § 35.200(b) · AS AMENDED BY 91 FR 20902CURRENT TEXT
POPULATION 50,000 OR MORE, OTHER THAN A SPECIAL DISTRICT2026-04-242027-04-26
POPULATION UNDER 50,000, AND ANY SPECIAL DISTRICT GOVERNMENT2027-04-262028-04-26
THE PHRASE THAT REACHES A VENDORThe obligation covers web content and mobile apps a public entity “provides or makes available, directly or through contractual, licensing, or other arrangements.” A district cannot meet it with a product that does not, which is how a federal rule about government becomes a procurement condition.
AND THE OTHER ACCESSIBILITY LAW IS A DIFFERENT LAWSection 508 binds federal departments and agencies, not school districts, and it still incorporates WCAG 2.0. The two are routinely merged into one requirement and they are not one requirement.
THE EXTENSION WAS AN INTERIM FINAL RULE, PUBLISHED AND EFFECTIVE THE SAME DAY2026-04-20
WCAG 2.1 AAthe standard adopted
2027-04-26large entities
2028-04-26small and special districts
How they position itA dated procurement condition that most of the market is quoting wrong. Being the address with the current dates is worth a year of content marketing.
11

One Report, And What It Rests On

The federal review of commercial math games
🔒 mathgamesusa.com
ReportStudyIndex See the report

Five hundred
and fifty-seven
children, in
three schools.

The federal evidence clearinghouse has published exactly one intervention report on a commercial product that is substantially a math game. It rests on a single qualifying study and it is from December 2013.

INTERVENTION REPORT · ELEMENTARY SCHOOL MATHEMATICS · DECEMBER 2013PROMISING
1intervention report on a commercial math-game product, out of 619 intervention reports the clearinghouse has published. One study met the standards without reservations: 557 students across three schools in one city.
RATINGPromisingTHE THIRD LEVEL
FINDINGPotentially
positive
ON MATHEMATICS ACHIEVEMENT
EXTENT OF EVIDENCESmallTHE REVIEW’S OWN WORD
WHAT AN IMPROVEMENT INDEX OF FOUR MEANSFour percentile points. It is the review’s own summary measure, and it is the best product-level result the federal evidence apparatus holds for a math game, thirteen years after it was published.
A STUDY REVIEW IS NOT AN INTERVENTION REPORT, AND NEITHER IS AN ENDORSEMENTDO NOT UPGRADE IT
1intervention report
557students in it
+4percentile points
How they position itThirteen years and one report. Any operator who knows that number negotiates differently, and the page that publishes it becomes the reference everyone links to.
12

The Roster With No Report

Named products absent from the catalog
🔒 mathgamesusa.com
CatalogSearchAbsent Check the list

Eleven names.
No entry for
any of them.

We read the evidence clearinghouse's full list of 557 named interventions on September 19, 2026. None of the following has an intervention report of its own. That is a statement about the list, not about the products.

OUR READ OF THE FULL LIST OF NAMED INTERVENTIONSOUR COUNT
ST MathNO REPORT
ProdigyNO REPORT
ReflexNO REPORT
ZearnNO REPORT
Khan AcademyNO REPORT
First in MathNO REPORT
MatificNO REPORT
DragonBoxNO REPORT
Imagine MathNO REPORT
SumdogNO REPORT
MathleticsNO REPORT
and the restUNCHECKED
WHAT THIS DOES AND DOES NOT MEANAn absent intervention report is not a finding that a product does not work. It means the federal review has not published a product-level report on it. Several of these have independent peer-reviewed trials, and one of those is on card 16 of this page.
THE ABSENCE IS THE FACT; THE INFERENCE FROM IT IS NOTSTATED CAREFULLY
557named interventions listed
0of the 11 with a report
2026-09-19date of our read
How they position itPublishing a list of what the federal review does not contain, with the caveat attached, is the clearest possible demonstration that the page was built by someone who reads the source.
13

Two Products At The Fourth Level

The clearinghouse's own tier counts
🔒 mathgamesusa.com
FacetsCountsShape See the counts

Six hundred
and fifty-two
promising.
Two with
a rationale.

The evidence clearinghouse publishes its own counts by tier on its product search. The distribution is not what the marketing in this category implies, and the fourth level is almost empty.

PRODUCT SEARCH FACET COUNTS, AS THE CLEARINGHOUSE DISPLAYS THEMONE UNIT
0700 PRODUCTS AT THAT TIER
STRONG
224
MODERATE
164
PROMISING
652
HAS A RATIONALE
2
AND IN MATHEMATICS SPECIFICALLY, MOST REPORTS CARRY NO TIER AT ALLOf 139 intervention reports under a mathematics topic, 12 carry an evidence tier and 127 do not. Many predate the framework that assigns tiers, so an untiered report is not a rated-and-failed one. That is our count on September 19, 2026.
NOTE THE LABEL: THE CLEARINGHOUSE SAYS HAS A RATIONALE, NOT DEMONSTRATES ONEEXACT WORDS
652at the promising level
2at the fourth level
1,042tiered products in all
How they position itFour bars nobody else has drawn, from the reviewer's own facets. It reframes the entire evidence conversation in one look, which is what a category-defining address should do.
14

Six Recommendations, None Of Them This

What the practice guide actually advises
🔒 mathgamesusa.com
GuideSixAbsent Read the six

The strongest
guide in the
subject does
not mention
them.

The current practice guide for students struggling with mathematics in the elementary grades carries the top evidence rating and six recommendations. Not one of them is about games, and the earlier guide for young children has five that are not either.

ASSISTING STUDENTS STRUGGLING WITH MATHEMATICS · ELEMENTARY GRADESSTRONG
1Systematic instruction
2Mathematical language
3Representations
4Number lines
5Word problems
6Timed activities
no recommendation names a gameNOR DOES ANY OF THE FIVE IN THE 2013 GUIDE FOR YOUNG CHILDREN
READ RECOMMENDATION SIX BEFORE ASSUMINGTimed activities is the closest the guide comes, and it is about fluency practice under time rather than about a game. A product that delivers timed practice can cite this recommendation honestly. A product that calls itself a game cannot cite it as an endorsement of games.
THE GUIDE ITSELF CARRIES THE TOP EVIDENCE RATING; THE ABSENCE IS DELIBERATEWORTH READING
6recommendations
0about games
2021-03the current guide
How they position itThe honest reading of the strongest guide in the subject, including the one recommendation a game product can legitimately claim. That distinction is exactly what a serious buyer is paying for.
15

Two Phases, And A Documented Path Out

Federal money that builds educational games
🔒 mathgamesusa.com
PhasesAwardsPath See the program

Two hundred
and fifty-eight,
then ninety-nine.

The Department's small business research program funds education technology in two phases and names games in its own description of what it has built. It publishes its award counts, which almost no federal education program does.

EDUCATION SMALL BUSINESS INNOVATION RESEARCH · SINCE 2002PUBLISHED COUNTS
258PHASE I AWARDS$250,000 FOR 9 MONTHS · PROTOTYPE AND EVALUATION
99PHASE II AWARDS$1,000,000 FOR 2 YEARS · FULL DEVELOPMENT AND EVALUATION
One documented line runs the whole way through: an intervention the clearinghouse describes as having been developed through the Institute of Education Sciences, Small Business Innovation Research Program was later reviewed and rated at the promising level in 2016.
GAMES ARE NAMED, NOT INFERREDThe program’s own description of what its awardees have brought to classrooms opens the list with games, ahead of assessments, virtual reality, simulations and adaptive tutors. This is the federal government saying the category exists.
ONE DIRECT-TO-PHASE-II AWARD IS INCLUDED IN THE NINETY-NINEAS PUBLISHED
258Phase I awards
99Phase II awards
$1.25Mthe maximum across both
How they position itThe only federal program that funds this category by name, with counts it actually publishes. A buyer building here needs the whole map, and this is the part of it nobody has drawn.
16

The Federal Trial Found Nothing

A congressionally mandated randomized evaluation
🔒 mathgamesusa.com
DesignResultCohorts Read the finding

Nine thousand
four hundred
and twenty-four
students.

A multi-site randomized evaluation of reading and mathematics software, run for the Department across two cohorts, reported effect sizes from minus one hundredth to six hundredths. None was statistically significant.

NATIONAL CENTER FOR EDUCATION EVALUATION · 2007 AND 2009 REPORTSRANDOMIZED
33DISTRICTS
132SCHOOLS
439TEACHERS
9,424STUDENTS
-0.20EFFECT SIZES -0.01 TO 0.06+0.20
“The evaluation found no significant difference in student achievement between the classrooms that used the technology products and the classrooms that did not use the technology products, in any of the four groups, in either the first or second year of use.”SECOND-COHORT REPORT, FEBRUARY 2009
AND THE ONE EXCEPTION WAS NOT IN MATHEMATICSAcross the whole study a single product showed a statistically significant positive effect, in fourth-grade reading. Six mathematics products were tested across grade six and Algebra I. None of them did.
PRODUCTS WERE RANDOMLY ASSIGNED AT THE CLASSROOM LEVEL, ACROSS TWO YEARSTHE DESIGN
33districts
9,424students
0significant differences
How they position itThe strongest single fact available in this category, and it cuts against the category. Publishing it is what separates a business from a brochure, and the name carries the authority to do it.
17

The Same Finding, Filtered

What happens when you demand good studies
🔒 mathgamesusa.com
PooledFilteredCaveat See both

Thirty-three
hundredths.
Then two.

The best-designed synthesis of digital games and learning reports a pooled effect of 0.33. When the authors kept only the studies meeting all of their study-design quality filters, four remained, and those four pool to 0.02.

DIGITAL GAMES, DESIGN, AND LEARNING · MEDIA COMPARISONSONE SCALE
-1.00+1.0
ALL 57 STUDIES, 209 EFFECT SIZES0.33 [0.19, 0.48]
THE 4 MEETING EVERY QUALITY FILTER0.02 [-0.72, 0.76]
The authors’ own caveat, printed here because it belongs with the number: “These results must be interpreted with extreme caution given the small number of studies and effect sizes available for the analysis.REVIEW OF EDUCATIONAL RESEARCH, VOLUME 86, 2016
AND THE PATTERN REPEATS IN THE ADJACENT LITERATUREA 2020 synthesis of gamification found cognitive effects holding under experimental and quasi-experimental designs, while its motivational effect fell to 0.22 with a confidence interval crossing zero and its behavioral effect to 0.27, likewise crossing zero. Better designs, smaller claims.
THE SAME PAPER FOUND NO FUNNEL ASYMMETRY AND NO TRIMMED POINTSNOT BIAS
0.33pooled, 57 studies
0.02filtered, 4 studies
0evidence of publication bias
How they position itTwo numbers from one honest paper, drawn on one axis. A brand that leads with this is credible on everything else it says, and credibility is the entire product in a market full of efficacy claims.
18

The Claim The Category Is Built On

Games as motivation, measured
🔒 mathgamesusa.com
ClaimResultp See the result

More effective.
Not more
motivating.

The commercial premise of an educational game is that it makes the work more engaging. The largest synthesis to test that premise found learning and retention effects that reached significance and a motivation effect that did not.

SERIOUS GAMES · COGNITIVE AND MOTIVATIONAL EFFECTS · 2013ONE NULL
THE PREMISE BEING TESTEDThat a game is more motivating than conventional instruction, and that the motivation is what carries the learning.
OUTCOMEEFFECTSIGNIFICANCE
Learningd = 0.29p < .01
Retentiond = 0.36p < .01
Motivationd = 0.26p > .05
WHAT THE SAME PAPER FOUND DID WORKGames produced more learning when they were supplemented with other instruction methods, when multiple training sessions were involved, and when players worked in groups. The learning result rests on 77 comparisons and 5,547 participants; the motivation result on 31 and 2,216.
A SIMILAR EFFECT SIZE, AND ONLY ONE OF THEM REACHED SIGNIFICANCEREAD THE P
0.29learning, p < .01
0.36retention, p < .01
0.26motivation, p > .05
How they position itThe category sells engagement and the largest test of engagement came back null. An operator who knows that builds a different product, and this is the address that tells them before they build the wrong one.
19

The Words The Definition Does Not Contain

Why no market size for this category is federal
🔒 mathgamesusa.com
513210AbsentScale Read the definition

One code for
every piece of
software in
the country.

The federal industry classification for software publishing covers every publisher from an operating system to a children's app under one heading. Its definition never uses the word educational, and no code beneath it separates one from another.

NAICS 513210 · SOFTWARE PUBLISHERS · 2022 DEFINITIONVERBATIM
THE DEFINITION, IN FULL“This industry comprises establishments primarily engaged in software publishing. Establishments in this industry carry out operations necessary for producing and distributing computer software ... These establishments may design, develop, and publish, or publish only. These establishments may publish and distribute software through subscriptions and/or downloads.”
educational
game
learning
school
children
NONE OF THESE FIVE WORDS APPEARS ANYWHERE IN THE DEFINITION
SO ANY MARKET SIZE FOR THIS CATEGORY IS A PRIVATE MODELWhat can be said from federal sources: United States software publishing recorded about $453.5 billion in revenue in 2022 across roughly 18,425 establishments and 1.01 million employees. What share of that is educational, or mathematics, or a game, no federal source measures.
NO CODE ANYWHERE IN THE SYSTEM ISOLATES AN EDUCATIONAL GAMENO BREAKOUT
1code for all of it
0sub-industries beneath it
5words absent from it
How they position itExplaining why every market-size figure in this category is unauditable, and then giving the one federal number that is, is the most useful screen a buyer will read all week.
20

What This Page Will Not Say

The claims we refused, published so they can be checked
🔒 mathgamesusa.com
MethodRefusalsSources See the list

Seven things
we would not
put in print.

Every figure on this site names its source and its date. These are the statements that could not be made that way, so they are not made at all, and the list is published so a buyer can hold us to it.

DELIBERATE OMISSIONS · PUBLISHED SO THEY CAN BE CHECKEDNOT STATED
01Any market size for educational games or educational software. No federal classification isolates the category, so every such figure is a private model. We give the one federal number that exists and say what it covers.
02An effect size from the one mathematics-specific meta-analysis. We could not read it off the publisher’s page and would not print a number recovered second-hand. The syntheses we do cite are ones we read.
03A single headline number for whether games improve learning. Published syntheses of the same literature differ by a wide margin. We print a range and the reason for it, not an average of other people’s averages.
04That points, badges or leaderboards improve learning. The synthesis most often cited for it does not report them as separate moderators, and the one that does is confounded by study design.
05Any search volume for this phrase. No federal source publishes one, and commercial keyword tools are proprietary panel estimates.
06Any statement about whether this name is registrable as a trademark. The record shows disclaimers required on comparable wording; a clearance search is counsel’s work, not ours.
07That an absent clearinghouse report means a product does not work. It means the review has not published one. Card 12 says so on its own face.
EVERY NUMBER ON THIS SITE CARRIES ITS SOURCE AND ITS DATETHE STANDARD
7refused claims
0market-size estimates
100%sourced
How they position itThe omissions list is the strongest sales asset on the page. It tells a buyer exactly what kind of operator built this and what standard the address already carries.
Own it

Twenty ways in.
One way to own it.

The domain is listed through GoDaddy, which holds the funds and moves the name into your account. You are not wiring money to a stranger and you are not waiting on an escrow agent.

1

Buy it now

Click through to the listing and complete the purchase at the listed price. No negotiation and no waiting on a reply.

2

GoDaddy moves the name

GoDaddy holds the funds, pulls the domain from the seller's account and pushes it into yours. Typically same day for a buy it now.

3

Point it at your business

Change the nameservers and it resolves wherever you want: a new site, your existing site, or a redirect while you build.